AI Insights · Timothy · October 2022
Top 5 io Games in Saudi Arabia Q3 2022 Performance
Discover the performance trends of the top 5 io games in Saudi Arabia for Q3 2022. Data shows weekly downloads, revenue, and active user metrics.
In the third quarter of 2022, the top 5 io games in Saudi Arabia saw varying performance trends across weekly downloads, revenue, and active user metrics. Here’s a detailed look at the performance of these popular games.
Snake.io - Fun Online Snake by Kooapps experienced a steady weekly revenue, peaking at around $106 in the first week of August. Weekly downloads showed a downward trend from 67K in mid-July to 42K by the end of September. The game’s weekly active users also saw a decline from approximately 663K in mid-July to 564K by the end of the quarter.
Fall.io - Race of Dino from Duong Nguyen recorded a consistent weekly revenue, with a peak of $80 in late July. However, weekly downloads decreased significantly from 44K at the end of June to just 2.8K by the last week of September. Active users followed a similar declining trend, dropping from 71K in early July to 23K by the end of the quarter.
Snake Zone .io: Worms Game by Madnow had minimal revenue, with occasional spikes reaching up to $6. Weekly downloads fluctuated, peaking at 15K in early August before declining to 9.3K by the end of September. Active users saw a slight increase from 30K at the end of June to 32K in early August, before stabilizing around 27K towards the end of the quarter.
State.io - Conquer the World by AI Games FZ showed a consistent weekly revenue, hovering around $100 at the end of June and maintaining a steady range throughout the quarter. Weekly downloads remained relatively stable, averaging around 10K. Active users also exhibited stability, maintaining around 42K to 49K throughout the quarter.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited recorded a weekly revenue peak of $107 in late July. Weekly downloads remained consistent, ranging from 7.5K to 9.2K. Active users showed a slight decline from 84K at the end of June to 60K by mid-September, before stabilizing around 59K towards the end of the quarter.
These insights are derived from Sensor Tower data, and for more in-depth analysis, visit Sensor Tower’s platform.